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Wave is a 2.5D sidescrolling deep sea abyss exploration game made by a group of 4 students that follows a cloud of plankton in a dark geometric world, searching for its lost plankton buddies.

You can play the game at:

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My role in this project was Lead Artist with responsibilities that included:

  • Overall Art Direction

  • Creation and Implementation of 2D and 3D Assets, animations and particle effects in unity

  • Level set dressing and scene production in Unity


I was responsible for the pre-visualizations of the game, which initially started out 2D.

Eventually I decided to push myself to try out implementing 3D models with animation using Maya and the game evolved to a 2.5D top-down view

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